Archery 101 - Introduction of Styles and Category In Archery

There are a lot of styles in archery. And there are a lot of games too that uses bow and arrows. Any game that uses bow to shoot arrows are also considered as archery no matter what the purpose are. Find your own styles here. If you need to refer which type of equipments used for each type or styles of archery, then please click on this link.



COMPETITIVE ARCHERY
Competitive archery involves shooting arrows at a target for accuracy from a set distance or distances. This is the most popular form of archery worldwide and is called target archery. A form particularly popular in Europe and America is field archery, shot at targets generally set at various distances in a wooded setting. There are also several other lesser-known and historical forms, as well as archery novelty games. Note the tournament rules vary from organization to organization. FITA rules are often considered normative, but large non-FITA-affiliated archery organizations do exist with different rules.



Target Archery
Modern competitive target archery is often governed by the International Archery Federation, abbreviated FITA (Fédération Internationale de Tir à l'Arc). Olympic rules are derived from FITA rules. Target archery competitions may be held indoors or outdoors. Indoor distances are 18 m and 25 m. Outdoor distances range from 30 m to 90 m. Competition is divided into ends of 3 or 6 arrows. After each end, the competitors walk to the target to score and retrieve their arrows. Archers have a set time limit in which to shoot their arrows.

Targets are marked with 10 evenly spaced concentric rings, which have score values from 1 through 10 assigned to them. In addition, there is an inner 10 ring, sometimes called the X ring. This becomes the 10 ring at indoor compound competitions. Outdoors, it serves as a tiebreaker with the archer scoring the most X's winning. Archers score each end by summing the scores for their arrows. Line breakers, an arrow just touching a scoring boundary line, will be awarded the higher score. Different rounds and distances use different size target faces. These range from 40 cm (18 m FITA Indoor) to 122 cm (70 m and 90 m FITA, used in Olympic competition).

Field Archery
Field archery involves shooting at targets of varying (and sometimes unmarked) distance, often in rough terrain.Three common types of rounds (in the NFAA) are the field, hunter, and animal. A round consists of 28 targets in two units of 14. Field rounds are at 'even' distances up to 80 yards (some of the shortest are measured in feet instead), using targets with a black bullseye (5 points), a white center (4) ring, and black outer (3) ring. Hunter rounds use 'uneven' distances up to 70 yards, and although scoring is identical to a field round, the target has an all-black face with a white bullseye.Children and youth positions for these two rounds are closer, no more than 30 and 50 yards, respectively. Animal rounds use life-size 2D animal targets with 'uneven' distances reminiscent of the hunter round. The rules and scoring are also significantly different. The archer begins at the first station of the target and shoots his first arrow. If it hits, he does not have to shoot again. If it misses, he advances to station two and shoots a second arrow, then to station three for a third if needed. Scoring areas are vital (20, 16, or 12) and nonvital (18, 14, or 10) with points awarded depending on which arrow scored first. Again, children and youth shoot from reduced range.
One goal of field archery is to improve the technique and abilities required for bowhunting in a more realistic outdoor setting, but without introducing the complication and guesswork of unknown distances. As with golf, fatigue can be an issue as the athlete walks the distance between targets across sometimes rough terrain.+

3D Archery - Hunting Archery Practices
3D archery is a subset of field archery focusing on shooting at life-size models of game and is popular with hunters. It is most common to see unmarked distances in 3D archery, as the goal is to accurately recreate a hunting environment for competition.On these animals there are 4 rings, only 3 of these are used in ASA shoots. The one that isn't used very often is the 14 ring. This can only be scored if you call it before you shoot, and even then it may not be allowed. Next is the 12 ring inside of the 10 ring, inside of the 8 ring. Anything on the target that is outside of the 8, 10, 12, or 14 rings is a 5. If you miss the target, you score a zero. Though the goal is hunting practice, hunting tips (broadheads) are not used, as they would tear up the foam targets too much. Normal target or field tips, of the same weight as the intended broadhead, are used instead.

Clout Archery (G.N.A.S. rules in the United Kingdom)
Similar to target archery, except that the archer attempts to drop arrows at long range (180 yards / 165 m for the men and 140 yards / 128 m for women; there are shorter distances for juniors depending on age) into a group of concentric circular scoring zones on the ground surrounding a marker flag. The flag is 12 inches (30 cm) square and is fixed to a stick. The flag should be as near to the ground as is practicable. Archers shoot 'ends' of six arrows then, when given the signal to do so, archers proceed to the target area. A Clout round usually consists of 36 arrows. Clout tournaments are usually a 'Double Clout' round (36 arrows shot twice). They can be shot in one direction (one way) or both directions (two way). All bow types may compete (longbows, recurve, barebow and compound). Scoring. A 'rope' with a loop on the end is placed over the flag stick. This rope is divided into the scoring zones of the target: Gold (5 points), Red (4 points), Blue (3 points), Black (2 points) and White (1 point). The rope is 'walked' around the target area and arrows falling within a particular scoring zone are withdrawn and, on completion of the full circle, are laid out on the rope on the corresponding colours. The designated scorer would then call out the archers' names and the archers would (in turn) call out their scores as they pick up their arrows. The scores must be called in descending order as with target archery.

Flight Archery
Flight Archery can only take place where space permits usually in a protected area such as an aerodrome, subject to approval and access, since archers compete by shooting for maximum distances. Flight Archers shoot in various classes and weights and shoot six arrows at each "end" and then search for all of them marking the one which has been shot the furthest parallel to the datum line then marking this furthest one with an identifiable marker, the arrows can then be drawn from their landing sites. Alternative bows may be shot on subsequent "ends" and also marked as above with their bow types and weights. Only four ends are usual in one shoot. At the end of the shoot, archers stand or sit by their furthest arrows while judges and their assistants measure the distances they were shot. There are many bow classes and bow weights that one can shoot in. The archer who shoots the furthest in their class is the winner.


TRADITIONAL ARCHERY GAME
The following are not listed on the FITA website but are competitions that have a long tradition in their respective countries.

Kyūdō 

Kyudo (above pic), is a japanese word and archery which literally means The Way of the Bow, is considered by many to be the purest of all the martial ways. In the past, the Japanese bow was used for hunting, war, court ceremonies, games, and contests of skill. The original word for Japanese archery was kyujutsu (bow technique) which encompassed the skills and techniques of the warrior archer. Some of the ancient schools, known as ryu, survive today, along with the  ancient ceremonies and games, but the days where the Japanese bow was used as a weapon are long past. Modern kyudo is practiced primarily as a method of physical, moral, and spiritual development.
Their game is pretty complicated and it emphasize more towards the perfection of techniques and movements rather than accuracy. Samurais of old Japans were mostly trained in this archery art. Kudos!

Beursault
A traditional northern French and Belgian archery contest. Archers teams shoot alternately at two targets facing each other, 50 meters away. A perpendicular array of wooden walls secures a path parallel to the shooting range. After each round, the archers take their own arrow and shoot directly in the opposite direction (thus having opposite windage). One shoots always the same arrow, supposedly the best built, as it was difficult in medieval times to have constant arrow quality. The round black-and-white target mimics the size of a soldier: its diameter is shoulder-wide, the center is heart-sized.

Popinjay (or Papingo)
A form of archery originally derived from shooting birds on church steeples. Popinjay is popular in Belgium, and in Belgian Clubs internationally but little known elsewhere. Traditionally, archers stand within 12 feet (3.7 m) of the bottom of a 90 ft (27 m) mast and shoot almost vertically upwards with 'blunts' (arrows with rubber caps on the front instead of a pile), the object being to dislodge any one of a number of wooden 'birds'. These birds must be one Cock, four Hens, and a minimum of twenty-four Chicks. A Cock scores 5 points when hit and knocked off its perch; a Hen, 3; and a Chick, 1 point. A horizontal variation with Flemish origins also exists and is also practiced in Canada and the United States
A Papingo is also hosted during the summer in Scotland by the Ancient Society of Kilwinning Archers. The archers shoot at a wooden bird suspended from the steeple of Kilwinning Abbey. Here only one bird is the target, and the archers take it in turn to shoot with a longbow until the "bird" is shot down.